VR UX (English Edition)
Por Casey Fictum
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If you are looking to get into VR design, UX or storytelling, this is your first stop. It's a lean 100-page approach to the roots of a VR experience based on the current technology stack. You'll learn the basics, some advanced tips and tricks and the problems that are still pending in the VR UX community.
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Link updated in 2017
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